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  • HTML5 vs Native Phone Apps - One Example

    • 11 Aug 2011
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    At this point, do developers have to choose one mobile platform over another?

    Dan Pilone: Unfortunately, yes. Either that or they're choosing both iOS and Android and basically writing their applications twice. There are some mobile applications that are great as HTML5/CSS3/JavaScript and those are cross-platform, but I still think nothing beats a true, native application. As a great example, try ordering pizza from Papa Johns through their web application — it's well-done, pretty straightforward, and it looks a lot like an iOS application. Then use Chipotle's native iOS app. It's phenomenal. It doesn't do a whole lot more than Papa John's mobile web app, but the Chipotle app's user experience is dramatically better.

    Papa Johns web app and Chipotle native app

    via radar.oreilly.com

    Great example from the authors of Head First iPhone and iPad Development.

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  • How much does it cost to develop an iPhone application?

    • 14 Oct 2010
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    One thing that would be interesting to look at is the amount of time that we had to work on the iPad version. Apple set a product release date that gave us 60 days to do the development. (That was later extended by a week.)

    We started the iPad development from scratch, but a lot of our underlying code (mostly models) was re-used. The development was done by two experienced iOS developers. One of them has even written a book: http://appdevmanual.com :-)

    With such a short schedule, we worked some pretty long hours. Let's be conservative and say it's 10 hours per day for 6 days a week. That 60 hours for 9 weeks gives us 540 hours. With two developers, that's pretty close to 1,100 hours. Our rate for clients is $150 per hour giving $165,000 just for new code. Remember also that we were reusing a bunch existing code: I'm going to lowball the value of that code at $35,000 giving a total development cost of $200,000.

    via stackoverflow.com

    Craig Hockenberry (of Twitterific fame) discusses what it takes to develop an iPhone application.

    Design and project management brings his estimate to $250,000.

    If you have to ask, you probably can't afford it.

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  • iPhone apps have become more popular than major TV shows

    • 11 Oct 2010
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    Media_httpcdnventureb_gsgml
    via venturebeat.com

    No single app comes close to one of these TV these series' audiences. Still, taken as a whole, iOS's attention numbers are impressive.

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  • More apps should do this re backrounding on iOS4. Thank you @trapster

    • 9 Jul 2010
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    • apps great examples iPhone
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    Media_httpimgmobypict_lfsnf
    via mobypicture.com

     

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  • Apple blinks: New iPad XL to offer Flash capability

    • 25 May 2010
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    Media_httpscoopertino_uabjx
    via scoopertino.com

    The perfect solution!

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  • Post: Apps for Good

    • 3 May 2010
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    I love my phone. Not so much for the phone part, but for the little computer in there that connects me to the world, no matter where I am. The phone has our calendars, our mail -- and, increasingly, our volunteer opportunities. It's the day timer of our times. But better than a day timer, the phone offers discovery, too.

    Lots of nonprofits and individuals are at work to make this discovery include nonprofits and volunteering. Here are a few of our favorite apps for good -- apps that connect people to nonprofits and causes.

    via casefoundation.org

    Last week's post for the Case Foundation blog looks at iPhone apps for awareness and nonprofit fundraising. There's some inventive work being done right now -- worth a look.

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  • Post: Just where are we paying attention?

    • 12 Apr 2010
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    "Now Pay Attention Dougal! This Lego Brick Is Small, But That One Is Far Away!"
    Photo by Kaptain Kobold

    I like Apple's computers and phones. (It's a vice, I know.) Over the past couple of weeks all of this iPad, iPhone iNews has allowed for plenty of indulgence of that vice.

    But yesterday, Steve Jobs said something that could impact how people find nonprofits - and everybody else - online. He said folks using the iPhone:

    • Spend about 30 minutes a day using apps
    • Are using apps, not searching
    via casefoundation.org

    What does this mean to nonprofits & those of us who have put so much effort over search engine visibility?

    My post for the Case Foundation blog.

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  • Steve Jobs says that it's apps, not search on the iPhone

    • 8 Apr 2010
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    “On a mobile device, search is not where it’s at, not like on the desktop. They’re spending all their time on these apps — they’re using apps to get to data on the internet, not generalized search.” Steve is basically just talking to Google, now.
    via live.gdgt.com

    Explaining the iAd advertising platform, Jobs says the average user spends 30 minutes a day using apps on the iPhone.

    A minority of those apps have a search component. That explains Google's investment in Chrome and Android.

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  • Joe Mele: "The iPad is the Google killer"

    • 7 Apr 2010
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    • apps iPhone mobile search
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    • Apple has trained us to look for apps and use apps, not web sites. The iPad just furthers this behavior that Apple is training in us.  I don’t need to open a browser anymore to get to my favorite content, my social networks, my maps and weather, etc.
    • The disintermediation between Google/search and customers has been usurped (or soon will be) by Apple. Via apps, music, movies, and books, Apple now owns the customer “search” relationship.
    • The app store is a discovery tool. Search is not. Search is a research tool because it assumes I already know what I am looking for, at least in part.  This makes search useful for some things, but frustrating for others.  As users discover this, they will use search less.
    • All of this means that search will become less of a navigational tool over time. Today, search is often the first place people go on the web. In the future, that will become less necessary.  You will start with your apps.
    via melesmusings.com

    Four hours with his iPad convince Joe Mele that the iPad's apps cut Google -- and the web -- out of the picture. That could explain why the device gets such bi-polar reactions from old-fashioned publishing and hacker circles.

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  • Post: Forgive us for thinking we live in the promised land

    • 7 Jan 2010
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    Back at the office Tuesday after a long holiday break. So lots of questions for me, and a busy day. Good to be back.

    It was also the day that Google announced a new mobile phone, the Nexus. Early reviews all say it’s fabulous, as good as the iPhone in many ways. It’s got a much better screen, they say, but correspondingly worse battery life.

    Not to be outdone, Apple has been leaking details of their next big thing – a tablet of some sort, to be announced late this month. There’s been lots of speculation about that on the blogs, of course. We can’t figure out what earth-shattering feature might differentiate an Apple tablet from previous, ho-hum tablets. Consensus is that it’s got to be different or Steve Jobs wouldn’t do it. Different and useful. More than “surfing the internet on the can” – which the iPhone and MacBook handle quite well, thank you.

    If anybody can, I am sure that Steve Jobs and company will figure out what a tablet is good for – or at least how to wow us enough that we’ll want one, too.

    But, wow, that it has come to this. Three years ago, the iPhone turned the cell phone handset business upside down. Now that the competition has caught up, Apple is moving on to something completely different – presumably an entirely new product line. They’ll still be printing money with iPhones.

    And we have come to expect that the Steve Jobs won’t do something that’s not revolutionary.

    Read the rest of this post »

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